Panikul | |
Species | |
Origin | Cold Planet |
Type | Minion |
Affinities | Cold |
Panikul
Small, jackal-like canids with hard ice-like growths covering an otherwise black fur coat.
Monster Info
- Monster Stat Block
Characteristics
Characteristics
Stat Block
Wounds |
Strain |
Soak |
Defense |
4 |
N/A |
3 |
0/0 |
Class: Minion
Silhouette: 0
Affinities: Cold (add to ice-based moves targeting a Panikul; add to fire-based moves targeting a Panikul).
Skills: Athletics (1), Brawl (1), Stealth (1), Survival (1), Vigilance (1).
Talents: None.
Abilities: Pack Tactics (when this creature's minion group consists of at least two minions and is engaged with a target, they can spend a maneuver to prevent the target from disengaging from the minion group until the end of their next turn and to add '' '' to their next combat check against that target).
Equipment: Bite (Brawl; Damage 4; Critical 3; Range [Engaged]; Knockdown, Pierce 1, Vicious 1).