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Careers in Ogre Battle are the equivalent of a hybrid archetype/career in Genesys, as they contain elements of both for determining character stats. Within each career is a sub-class that introduces small changes into the main career details. | Careers in Ogre Battle are the equivalent of a hybrid archetype/career in Genesys, as they contain elements of both for determining character stats. Within each career is a focus that introduces small changes into the main career details. <<TableOfContents(5)>> |
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'''BR: 2 AG: 2 INT: 2 CUN: 1 WILL: 3 PR: 2''' |
<<charstats(2, 2, 2, 1, 3, 2)>> |
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Specialized skills: ''Melee-Light, Cool, Discipline, Resilience'' | Career Skills: ''Melee-Light, Cool, Discipline, Resilience'' |
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==== Templar Sub-Class ==== Specialized skills: ''Divine, Knowledge (Lore)'' |
==== Templar Focus ==== Career Skills: ''Divine, Knowledge (Lore)'' |
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==== Defender Sub-Class ==== Specialized skills: ''Vigilance, Knowledge (Geography)'' |
==== Defender Focus ==== Career Skills: ''Vigilance, Knowledge (Geography)'' |
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=== Rune Fencer === <<charstats(2, 2, 2, 2, 2, 2)>> '''Wounds: 10 + BR / Strain: 10 + WILL''' Career Skills: ''Melee-Light, Arcana(Element), Discipline, Vigilance'' * Can equip ''Swords (1-H), Spears (1-H)'' * Non proficient armors are ''Plate Armor, Chainmail'' ==== Magic Focus ==== Career Skills: ''Knowledge (Lore), Divine'' * One free skill point in either ''Divine'' or ''Arcana'' * One free tier I magic talent ==== Physical Focus ==== Career Skills: ''Melee-Heavy, Cool'' * One free skill point in either ''Melee-Light'' or ''Melee-Heavy'' * One free talent: '''''Physical Training''''' * Can equip ''Swords (2-H), Spears (2-H)'' === Black Knight === <<charstats(2, 1, 2, 2, 3, 2)>> '''Wounds: 11 + BR / Strain: 9 + WILL''' Career Skills: ''Melee-Heavy, Coercion, Resilience, Bane'' * Can equip ''Swords, Axes (2-H)'' * Non proficient armors are ''Robes, Leather, Padded'' ==== Executioner Focus ==== Career Skills: ''Cool, Vigilance'' * One free skill point in ''Melee-Heavy'' * One free skill point in ''Cool'' ==== Tormentor Focus ==== Career Skills: ''Knowledge (Forbidden), Discipline'' * One free skill point in ''Bane'' * One free skill point in ''Coercion'' === Berserker === <<charstats(3, 2, 2, 2, 1, 2)>> '''Wounds: 13 + BR / Strain: 7 + WILL''' Career Skills: ''Athletics, Coordination, Resilience, Vigilance'' * Can equip ''Axes, Hammers'' * Non proficient armors are ''Robes, Chainmail, Plate Armor'' ==== Heavy Focus ==== Career Skills: ''Melee-Heavy'' * One free skill point in ''Melee-Heavy'' * One free talent: '''''Bullrush''''' * One free talent: '''''Painful Blow''''' |
Ogre Battle Careers
Careers in Ogre Battle are the equivalent of a hybrid archetype/career in Genesys, as they contain elements of both for determining character stats. Within each career is a focus that introduces small changes into the main career details.
Contents
Universal Traits
Characters start with:
- 100 XP
- 500 goth (money) to buy equipment with
- Two free skill points in different, non-career skills
Knight
Characteristics
Career Skills: Melee-Light, Cool, Discipline, Resilience
Can equip Swords (1-H), Maces, Shields
Non proficient armors are Robes, Leather, Padded
Templar Focus
Career Skills: Divine, Knowledge (Lore)
One free skill point in Discipline
One free skill point in Knowledge (Lore)
Defender Focus
Career Skills: Vigilance, Knowledge (Geography)
One free skill point in Melee-Light
One free talent: Parry
Rune Fencer
Characteristics
Career Skills: Melee-Light, Arcana(Element), Discipline, Vigilance
Can equip Swords (1-H), Spears (1-H)
Non proficient armors are Plate Armor, Chainmail
Magic Focus
Career Skills: Knowledge (Lore), Divine
One free skill point in either Divine or Arcana
- One free tier I magic talent
Physical Focus
Career Skills: Melee-Heavy, Cool
One free skill point in either Melee-Light or Melee-Heavy
One free talent: Physical Training
Can equip Swords (2-H), Spears (2-H)
Black Knight
Characteristics
Wounds: 11 + BR / Strain: 9 + WILL
Career Skills: Melee-Heavy, Coercion, Resilience, Bane
Can equip Swords, Axes (2-H)
Non proficient armors are Robes, Leather, Padded
Executioner Focus
Career Skills: Cool, Vigilance
One free skill point in Melee-Heavy
One free skill point in Cool
Tormentor Focus
Career Skills: Knowledge (Forbidden), Discipline
One free skill point in Bane
One free skill point in Coercion
Berserker
Characteristics
Wounds: 13 + BR / Strain: 7 + WILL
Career Skills: Athletics, Coordination, Resilience, Vigilance
Can equip Axes, Hammers
Non proficient armors are Robes, Chainmail, Plate Armor
Heavy Focus
Career Skills: Melee-Heavy
One free skill point in Melee-Heavy
One free talent: Bullrush
One free talent: Painful Blow